I had done some trials in Maya making the ball move in different ways, and at certain points, I had the positioning wrong, and it kept knocking off the whole animation. So I looked online at a tutorial, so I could take my time and get it right. Its still not right. But its better than before! The main gripe is that after it hits the wall it bounces too fast and too many bounces, then goes into a slow roll. What is with me and wanting this slow roll to come in so fast. I think I'm aware of things slowing out, but not letting it lose momentum enough before doing so, so it looks too rushed. It doesn't look natural because of the quite extreme squash and stretch you can see. But that's what this tutorial was showing. It's not awful, but on reflection, I can do better.
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